Open to UX/UI roles

UX/UI design people get right away.

Sole product designer on six products for international companies, from launchpads to Lending Protocol SaaS. I research, design and prototype in Figma, and my developer background keeps every design buildable.

Portrait of Mearaf Tadewos

Selected work

Six products, each designed end to end as the only designer. Pick one below, then try its prototype right on the page.

    How I work

    Five steps on every project, sized to fit the problem.

    1. Understand

      Interviews, surveys and analytics to learn who the users are and what blocks them.

    2. Define

      Turn findings into a clear problem, user flows and success measures.

    3. Design

      Sketches, wireframes, then high-fidelity screens on a shared component library.

    4. Test

      Clickable prototypes in front of real users. Fix what confuses them.

    5. Ship

      Handoff specs, design QA and iteration with engineers after launch.

    Designer first, developer second

    Design is what I want to do every day. I care about clear structure, honest microcopy and interfaces that work on slow connections and small screens.

    I also write production code, so I know what a design costs to build. I use that to make sensible trade-offs early, and my handoffs leave few questions for engineers.

    Design

    User researchWireframingPrototypingDesign systemsUsability testingAccessibility

    Tools

    FigmaFigJamMazeNotionStorybook

    Build

    HTML/CSSJavaScriptReactDesign tokens

    Let's design something together

    I'm open to UX/UI designer roles, remote or on-site. Send me a note and I'll reply within two days.

    Email me